adamheins
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- Continuous Collision Detection as a Visual Effect (adamheins.com)
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This is a little prototype I made recently while learning about reinforcement learning and to explore the use of machine learning in games. The learned model that the computer-controlled opponent uses is by no means…
- Postpositive adjective (en.wikipedia.org)
- A Non-Comprehensive List of Curses (adamheins.com)
- Spoilers and Metadata (adamheins.com)
- The San Francisco Coffee Crawl (adamheins.com)
- Ctrl-P in the Terminal with fzf (adamheins.com)
- Duration Anxiety (adamheins.com)
- Highschool Poetry (github.com)
- Local Help (adamheins.com)
- F: Quickly access favourited files and directories (github.com)
- Why I Favour the Night (adamheins.com)
- Why I Dislike Time-Based Tasks (adamheins.com)
- How to order t-shirts correctly (getmoremediums.com)
- A simple and robust tool for base conversions (baseconverter.io)
- Multicell: Conway's Game of Life with a Twist (github.com)