Well -- after some significant time wrestling with OpenGL/DirectX under Windows -- I got totally fed up and moved to OS X with Objective C... Objective C syntax certainly takes some getting used to -- but the iTunesU…
Well -- after some significant time wrestling with OpenGL/DirectX under Windows -- I got totally fed up and moved to OS X with Objective C... Objective C syntax certainly takes some getting used to -- but the iTunesU…