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> it filter_maps them away, which, to be fair, is what I'd do too Ok, I don't know much rust and I imagined filter_maps reported to the main app. If it is shallowing them, then to me it is a big + for C++ in that area.…
>you aren't going to find anyone to argue that C is as safe as Rust. That's good, I was starting to doubt humanity :) >As for the TOCTTOU issue --- which is kind of silly, and had really nothing to do with Rust agree.…
Isn't this code kind of supporting the first point in the article? I mean, the article started by pointing how rust "protected" you from a "TTCTTOU" error. This C code is not only not protecting you against that, but…
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> it filter_maps them away, which, to be fair, is what I'd do too Ok, I don't know much rust and I imagined filter_maps reported to the main app. If it is shallowing them, then to me it is a big + for C++ in that area.…
>you aren't going to find anyone to argue that C is as safe as Rust. That's good, I was starting to doubt humanity :) >As for the TOCTTOU issue --- which is kind of silly, and had really nothing to do with Rust agree.…
Isn't this code kind of supporting the first point in the article? I mean, the article started by pointing how rust "protected" you from a "TTCTTOU" error. This C code is not only not protecting you against that, but…