Godot 3.0 has been one year in development (since the release of Godot 2.1 in August 2016), and I wouldn't say it's in a "very early stage". It's almost feature-complete, tons of bugs have been eradicated already, and…
It's a great game :) Just to clarify (being one of the Godot devs), Deponia was not originally developed in Godot, but in the Visionaire engine. It's only the iOS and PS4 ports of Deponia which were made using Godot.
Godot 3.0 has been one year in development (since the release of Godot 2.1 in August 2016), and I wouldn't say it's in a "very early stage". It's almost feature-complete, tons of bugs have been eradicated already, and…
It's a great game :) Just to clarify (being one of the Godot devs), Deponia was not originally developed in Godot, but in the Visionaire engine. It's only the iOS and PS4 ports of Deponia which were made using Godot.