Wouldn’t that just be writing test cases against the business logic of your game?
I understand power play. Are you saying the Zero Rupee Note doesn't achieve anything?
The beauty I see in it is that the corrupt official is offered the option to then pass this note on to someone else, whether that be whoever he needs to bribe or just a friend or family member affected by corruption.…
https://google.github.io/dagger/
I should have said can hide fragmentation.
What's the difference between named releases and Apple's semantic versioning? Both create groupings that hide fragmentation.
Wouldn’t that just be writing test cases against the business logic of your game?
I understand power play. Are you saying the Zero Rupee Note doesn't achieve anything?
The beauty I see in it is that the corrupt official is offered the option to then pass this note on to someone else, whether that be whoever he needs to bribe or just a friend or family member affected by corruption.…
https://google.github.io/dagger/
I should have said can hide fragmentation.
What's the difference between named releases and Apple's semantic versioning? Both create groupings that hide fragmentation.