yeah honestly looking at the (frustratingly small amount of) info i've been able to find it seems like the godot folks are behaving pretty reasonably, and this drama is like most drama—needlessly inflated.
> It calls the first Perfect Output; a feature designed to remove unwanted elements before printing and to optimize printouts. I think "perfect output" would be to reproduce the input on paper as precisely as real-world…
yeah honestly looking at the (frustratingly small amount of) info i've been able to find it seems like the godot folks are behaving pretty reasonably, and this drama is like most drama—needlessly inflated.
> It calls the first Perfect Output; a feature designed to remove unwanted elements before printing and to optimize printouts. I think "perfect output" would be to reproduce the input on paper as precisely as real-world…