The preview of shader code is quite big, specially as the visual shader nodes feel quite limited. Specially when messing with advanced stuff such as stencils. DrawableTexture2D is also super useful for snow / grass…
SEEKING WORK | Remote | Madrid Technical Artist / Programmer with 3+ years of experience in Unity and backend. Languages: C#, Python, Rust. Also worked with Blender, Houdini, Unreal. portfolio: https://alvarber.com/…
The preview of shader code is quite big, specially as the visual shader nodes feel quite limited. Specially when messing with advanced stuff such as stencils. DrawableTexture2D is also super useful for snow / grass…
SEEKING WORK | Remote | Madrid Technical Artist / Programmer with 3+ years of experience in Unity and backend. Languages: C#, Python, Rust. Also worked with Blender, Houdini, Unreal. portfolio: https://alvarber.com/…