andreamonaco
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- Show HN: An implementation of Common Lisp in development, reached version 1.6 (savannah.nongnu.org)
It reached version 1.6, now it covers more than 80% of the standard. alisp ships with ASDF and is capable of loading many real-world systems, let me know if your favorite system succeeds! License is GPL3 or later, no…
- Show HN: A Common Lisp implementation in development (savannah.nongnu.org)
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For my YouTube videos, I often need to record my laptop screen. I used both ffmpeg and OBS and while they are quite rich with features, they also introduce a big overhead. I started experimenting with the possibility of…
- Show HN: An online 2d shooter game in development (github.com)
I started writing a little online 2d shooter game. It already does a few things! Any number of players can move in the same map and shoot at each other until they die; they can shoot at zombies too; they can collect…
- Show HN: A Common Lisp implementation in development, supports ASDF (savannah.nongnu.org)
Implementation of the standard is still not complete, but breakpoints and stepping work quite well! It also has some support for watchpoints, that no implementation has. Now it ships with ASDF and is capable of loading…
- Show HN: An online 2d shooter game in development (github.com)
I started writing a little online 2d shooter game. There's a demo already available. Any number of players can move in the same map and shoot at each other until they die; they can shoot at zombies too; they can collect…
- Show HN: 2d MMO game about zombies in development (github.com)
I got this crazy idea of writing my own little 2d MMO game. Work has started, and I have a demo available. Any number of players can move in the same little 2d map and shoot at each other until they die; they can shoot…
- Show HN: A Common Lisp implementation in development (savannah.nongnu.org)
I've been working on this for a couple years. Implementation of the standard is still not complete, but in my opinion breakpoints and stepping work quite well! Support for loading systems with ASDF is near. Let me know…