I think lack of having good controls and all the touchscreen limitations and low price games led game developers to compromise the quality. Touchscreen controls are not precise, you always lose the control and fingers…
I totally agreed with your point. Lack of precise control and having no physical feedback and limitations on touchscreen controls led game developers to compromise the quality of games to make them ready for touch…
I think lack of having good controls and all the touchscreen limitations and low price games led game developers to compromise the quality. Touchscreen controls are not precise, you always lose the control and fingers…
I totally agreed with your point. Lack of precise control and having no physical feedback and limitations on touchscreen controls led game developers to compromise the quality of games to make them ready for touch…