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- What Is Project Aion? Inside Microsoft's Agentic Copilot OS (windowscentral.com)
- What to learn to be a graphics programmer (blog.demofox.org)
- Cleve Moler (Developer of Matlab) Dies at 86 (nytimes.com)
- How PICO-8 unlocked Frédéric Souchu's dreams (nanark.medium.com)
- Win16 Memory Management (os2museum.com)
- From Bytes to 3D: Virtua Racing PICO-8 Demake (2020) (freds72.itch.io)
- Kyunghyuncho Teaching Fundamentals of Machine Learning (kyunghyuncho.me)
- Additive Blending on the Nintendo 64 (phoboslab.org)
- Making your own programming language is easier than you think (but also harder) (lisyarus.github.io)
- Using the "Sandwich Method" to Teach Mathematics (pikuma.com)
- Detecting DOSBox from Within the Box (datagirl.xyz)
- Light on Glass: Why do you start making a game engine? (analogdreamdev.substack.com)
- Tricks That Made Amiga Games Look 3D (generationamiga.com)
- Coding Tricks Used in the C64 Game Seawolves (2025) (kodiak64.co.uk)
- Atom: Hydrogen Quantum Orbital Visualizer (kavang.com)
- A Simple C Trick for Readable Vector Math (lotusspring.substack.com)
- Programmer's Calculators (innovintageblog.wordpress.com)
- When would you ever want bubblesort? (2023) (buttondown.com)
- Amiga Mouse Cursor: The impossible hot spot (heckmeck.de)
- Why You Must Learn Before You Prompt (imapenguin.com)
- Dorothy Vaughan: Adapt or Become Obsolete (imapenguin.com)
- Computers I never had: the Acorn A3020 (celso.io)
- The Development of Radical Pie (terathon.com)