bazookaBen
- Karma
- 340
- Created
- April 16, 2011 (15y ago)
- Submissions
- 0
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can anyone explain this? here's some proof http://i.imgur.com/axJdD.png PS: i'm accessing the HN from Hong Kong, hence the Chinese ads.
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let's say i'm taking an investment. is it advisable to issue new shares without the need for a lawyer? That would mean going through 3rd party services like LegalZoom, and submitting an amendment to the Article of…
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Any easy way to do this? I don't want to mess with router port forwarding
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Any good tutorials to learn how to build one?
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What weekend side projects are you working on? I'm working on a mobile HTML5 social game that backends into Parse.
- Flash vs HTML5 Games - Virality comparison (marketjs.com)
- Bet on HTML5 being very pervasive (marketjs.com)
- 5 mobile HTML5 games to keep you occupied (marketjs.com)
- Ignore Sparrow. Let's build real companies (marketjs.com)
- You cannot kill the publisher (marketjs.com)
- Making money with HTML5 games (marketjs.com)
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Why do companies do Net 30, 15, etc? i'm planning to start a service which pays users money for submitting content. is it legally possible to do a payout immediately upon a successful submission?
- is this solving copycat game problems? (insidemobileapps.com)
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What analytics tool do you guys employ for apps/games?
- Indie Game Analytics 101 (gamasutra.com)
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inspired by Startup School 2011 Link: http://chrome.private-joe.com
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tried it for Palo Alto rooms, seems to keep getting error "Code valid only for specific geography"
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anyone have a short list?
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A few months ago I made a prototype HTML5 game called Private Joe. Got tons of great feedback from HN. I just released a radically improved facebook version of the game at http://bit.ly/rhoHkH . It has everything set…
- Show HN: made a html5 game, polished it many many times (hotbazooka.com)
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I…