It's really great for that to be honest: I don't have to worry about the games once I upload them (unless I decide to update them or make changes). I also run a site with music games for teachers that's subscription…
Not the person that created this thread, but I've had a bunch of music education apps in the App store for a couple of years. I get a decent amount of downloads, enough to make $60-$120 a month. I sell them outright for…
I've been using Chargify. It's a bit expensive if you're not pulling in a decent baseline of revenue from your site, but it's worked quite well for me the past eight years.
I've run a music education site for 10 years (https://www.tonictutor.com). It's been only a very modest success, but it's provided a small amount of revenue that's been relatively steady. I haven't really marketed it…
I think you capture what I was referring to when I said that limited awareness is what narrows consciousness -- it's like putting some of the ocean in a bucket. It's still part of the ocean, but it's not the whole…
While I think it's an interesting argument, I don't agree that accepting that some other being than me can be conscious leads to having to accept the physical origin of consciousness a priori. If you look at Buddhism or…
Great, thanks! This all came at a perfect time -- I was just about to start working on converting a bunch of our music education games to iOS. My plan was to do that, then convert our existing games from Flash to HTML5.…
By which I mean does the version that's compiled for browsers not work on mobile browsers? I noticed the Gravitron game loads on mobile but the layout is broken. Is that just a case of not being optimized to work for…
Does it only work on desktop browsers?
It's really great for that to be honest: I don't have to worry about the games once I upload them (unless I decide to update them or make changes). I also run a site with music games for teachers that's subscription…
Not the person that created this thread, but I've had a bunch of music education apps in the App store for a couple of years. I get a decent amount of downloads, enough to make $60-$120 a month. I sell them outright for…
I've been using Chargify. It's a bit expensive if you're not pulling in a decent baseline of revenue from your site, but it's worked quite well for me the past eight years.
I've run a music education site for 10 years (https://www.tonictutor.com). It's been only a very modest success, but it's provided a small amount of revenue that's been relatively steady. I haven't really marketed it…
I think you capture what I was referring to when I said that limited awareness is what narrows consciousness -- it's like putting some of the ocean in a bucket. It's still part of the ocean, but it's not the whole…
While I think it's an interesting argument, I don't agree that accepting that some other being than me can be conscious leads to having to accept the physical origin of consciousness a priori. If you look at Buddhism or…
Great, thanks! This all came at a perfect time -- I was just about to start working on converting a bunch of our music education games to iOS. My plan was to do that, then convert our existing games from Flash to HTML5.…
By which I mean does the version that's compiled for browsers not work on mobile browsers? I noticed the Gravitron game loads on mobile but the layout is broken. Is that just a case of not being optimized to work for…
Does it only work on desktop browsers?