benshumaker0
No user record in our sample, but benshumaker0 has activity below (stories or comments). Likely we have partial data — the full bulk-load will fill profiles in.
No user record in our sample, but benshumaker0 has activity below (stories or comments). Likely we have partial data — the full bulk-load will fill profiles in.
We've thought about this. Site has an "early startup" vibe (because it is an early startup). It's hard to know exactly how to reach the next level. Maybe just building more content? We're definitely not just dabbling…
We made a playground for HN if you want to try it without an account. It's linked in the post. https://app.repaint.com/playground
We're not sure. WebGPU seemed too early to us. But as I got deeper into WebGL, the ability to do more arbitrary computation sounded more and more appealing. I wouldn't be surprised if migrated down the road.
Whoa, that's brilliant. I think that just works for out app. Is there a public reference I could look at?
We've only focused on latin script so far. We'll expand over time. You actually just found a bug in our text editing. Cut/copy/paste is supposed to work. We've always tested with hotkeys instead of right clicking. So…
We weren't planning on it. It's not very clean or transferrable. We really hacked it together. We'd have to do a ton of work to make it useful for anyone.
Thanks! Yeah, text rendering nearly killed me. And all I did was latin script. I even punted on ligatures for now. I'm insanely impressed by the people who made full text support. And maybe it sounds silly, but we don't…
We already do lots of rendering to cached images. It's not a panacea. It saves you from unnecessary recomputing. But many actions update the rendered state per-frame. Zooming is a great example. You can't cache it at…
Fixed. Thanks for the note!
There's a playground in the post if you want to try it without making an account :)
Thanks for the notes! I'll look into spline. I've never of a web app that lets you pull panels to a second screen. Sounds neat though. Is there a good reference?
Code export wasn't our original plan, but we've been thinking about it more and more. It seems like Repaint is only a couple steps away from a pretty sweet "design tool for real code". You're right about the exporting…
Yeah, I really want to improve the AA. The built-in AA only supports 4 samples. In testing, it didn't seem to do much. My research suggested most apps like this handle it at the shader level, and we just haven't gotten…
We use msdf textures. Generate them dynamically when people upload fonts. We tried 3 methods, and we're sticking with msdf for now because its very fast.
Man you're right. The text layout system was brutal. I had a particularly memorable day where I couldn't figure out why our line height didn't match the browser (and each browser was different). I fixed it by adding a…
I went to a non-ivy school and dropped out. There's always hope :)
Should be fixed. Thanks for the note!
Fixed. Thanks for catching this!
Thanks! We think our ux foundation is stronger. Many high-frequency actions are faster: moving between pages, copying content between them, multi-select editing. Especially if you're used to Figma. A lot of designers…