Totally agree with you. The last thing BB should do is get rid of their assets. Besides, UI-wise, BBOS is already quite close to android, and very open to android apps: develop your app for android, convert it trivially…
I think there are two different points which kind of render the comparison difficult to make: - html5 games are defacto multiplatforms, since tbey must support all the popular browsers, and underlying systems (mobiles,…
I guess everyone would like to have a chat with the one who came up with the monkey idea.
But that's assuming that intelligence fit the definition of a unique, christian like perfect god. Why would it have to be? Isn't it limiting the scope unecessarily?
So that intelligence would be able to feel proud of something? That's a very human concept.
> if we were designed by something, why would the designer not use the optimal leg designs for all the jumping bugs? Because: - the designer is not that clever, - the designer likes to play with its creatures, - the…
Totally agree with you. The last thing BB should do is get rid of their assets. Besides, UI-wise, BBOS is already quite close to android, and very open to android apps: develop your app for android, convert it trivially…
I think there are two different points which kind of render the comparison difficult to make: - html5 games are defacto multiplatforms, since tbey must support all the popular browsers, and underlying systems (mobiles,…
I guess everyone would like to have a chat with the one who came up with the monkey idea.
But that's assuming that intelligence fit the definition of a unique, christian like perfect god. Why would it have to be? Isn't it limiting the scope unecessarily?
So that intelligence would be able to feel proud of something? That's a very human concept.
> if we were designed by something, why would the designer not use the optimal leg designs for all the jumping bugs? Because: - the designer is not that clever, - the designer likes to play with its creatures, - the…