it would be at least a little virtuous to seek accurate figures before making decisions
> The idea that most Unity developers will switch to Unreal is laughable. Why? (I experimented with both, and preferred Unreal's interface, open source code, and ability to use a compiled language, but have never made a…
> Is Subnautica janky? Yes: I could make the crashed burning spaceship pop into and out of existence by walking a couple of metres back and forth across the floating platform I was standing on.
it would be at least a little virtuous to seek accurate figures before making decisions
> The idea that most Unity developers will switch to Unreal is laughable. Why? (I experimented with both, and preferred Unreal's interface, open source code, and ability to use a compiled language, but have never made a…
> Is Subnautica janky? Yes: I could make the crashed burning spaceship pop into and out of existence by walking a couple of metres back and forth across the floating platform I was standing on.