Id they had to pay 3mils on sales that ended up being 2mils of profit, they were still losing money.
Statistically speaking this sounds like BS.
We did recently improve how notifications are delivered on Android, about 1-2 weeks ago. Keep an eye on if you are still having issues, I hope the delay is resolved.
The mobile app does a "jump to the first unread message" by default, which is the same behavior the web app follows. If you don't want to read through all the messages in the current stream you can press "Mark as read"…
Looks nice. I would have expected the URLs to be more human-readable (SEO friendly? :) )
There are tools for 'drawing pictures' already. From Google's Tilt Brush, to Oculus' Medium and Quill. And game engines start supporting scene editing directly in VR. This is not about pictures. This is about…
For anyone wondering: 'Why JavaScript? Why React?', let me remind you, the goal of ReactVR is not to create the most performant game, but to allow the people that are creating websites right now, to create VR websites…
This absolutely falls in the 'bootstrapped' category, as long as these are not $55k of VC money, but your own.
Site is using Helvetica Neue, weight 300, which should never be used for body text. I can only imagine how it looks on a non-retina display.
Id they had to pay 3mils on sales that ended up being 2mils of profit, they were still losing money.
Statistically speaking this sounds like BS.
We did recently improve how notifications are delivered on Android, about 1-2 weeks ago. Keep an eye on if you are still having issues, I hope the delay is resolved.
The mobile app does a "jump to the first unread message" by default, which is the same behavior the web app follows. If you don't want to read through all the messages in the current stream you can press "Mark as read"…
Looks nice. I would have expected the URLs to be more human-readable (SEO friendly? :) )
There are tools for 'drawing pictures' already. From Google's Tilt Brush, to Oculus' Medium and Quill. And game engines start supporting scene editing directly in VR. This is not about pictures. This is about…
For anyone wondering: 'Why JavaScript? Why React?', let me remind you, the goal of ReactVR is not to create the most performant game, but to allow the people that are creating websites right now, to create VR websites…
This absolutely falls in the 'bootstrapped' category, as long as these are not $55k of VC money, but your own.
Site is using Helvetica Neue, weight 300, which should never be used for body text. I can only imagine how it looks on a non-retina display.