I work in Munich, our company will try out 6 hour work days to see if it works for us. There is defined a bit of desire (in the startup world) with adopting it. I doubt this will happen with the more classic companies…
Not really, in fact it's the other way around. While rendering triangle meshes using rasterization (the "classic" way) is fast (because modern hardware is built for this), doing real-time light transport is a…
I work in Munich, our company will try out 6 hour work days to see if it works for us. There is defined a bit of desire (in the startup world) with adopting it. I doubt this will happen with the more classic companies…
Not really, in fact it's the other way around. While rendering triangle meshes using rasterization (the "classic" way) is fast (because modern hardware is built for this), doing real-time light transport is a…