I'll plug a little page that I (well, Claude) put together for bite-sized 4x4 Sudoku puzzles mixing popular variant constraints: https://yakymp.github.io/sudoku4x4/
I find the following asymmetry interesting: if you pick a random spot and start zooming out, you will pass through interiors of both dead and living cells in some ratio. But if you start zooming in, pretty much all of…
Reminds me of a fun video about speedrunning a battleship minigame in some Zelda title: https://www.youtube.com/watch?v=1hs451PfFzQ
I'll plug a little page that I (well, Claude) put together for bite-sized 4x4 Sudoku puzzles mixing popular variant constraints: https://yakymp.github.io/sudoku4x4/
I find the following asymmetry interesting: if you pick a random spot and start zooming out, you will pass through interiors of both dead and living cells in some ratio. But if you start zooming in, pretty much all of…
Reminds me of a fun video about speedrunning a battleship minigame in some Zelda title: https://www.youtube.com/watch?v=1hs451PfFzQ