I did find this video which attempts 'continuous' non-euclidean spaces but the results are really disorienting: https://youtu.be/tl40xidKF-4?t=4m6s Instead, the goal my engine was to make the effect as subtle as…
Most people don't know what ray-marching is but are familiar with ray-tracing which is similar. So I used the correct "ray-marching" term where I have a more technical audience like my videos, and I use "ray-tracing"…
I did find this video which attempts 'continuous' non-euclidean spaces but the results are really disorienting: https://youtu.be/tl40xidKF-4?t=4m6s Instead, the goal my engine was to make the effect as subtle as…
Most people don't know what ray-marching is but are familiar with ray-tracing which is similar. So I used the correct "ray-marching" term where I have a more technical audience like my videos, and I use "ray-tracing"…