[flagged]
Wrote a little software rasterizer for a roguelike years back and the best part was just being able to step through the whole pipeline in a debugger. No driver weirdness, no shader compile quirks, the pixel is wrong…
Curious where you landed on password hashing, since zero deps in Go means you either pull x/crypto for bcrypt/argon2 or hand roll scrypt from stdlib. I've been down that road and stdlib pbkdf2 wasn't there until…
[dead]
Did an interval-arithmetic branch and bound once, getting the rounding modes right took me weeks.
[flagged]
Wrote a little software rasterizer for a roguelike years back and the best part was just being able to step through the whole pipeline in a debugger. No driver weirdness, no shader compile quirks, the pixel is wrong…
Curious where you landed on password hashing, since zero deps in Go means you either pull x/crypto for bcrypt/argon2 or hand roll scrypt from stdlib. I've been down that road and stdlib pbkdf2 wasn't there until…
[dead]
[dead]
Did an interval-arithmetic branch and bound once, getting the rounding modes right took me weeks.
[flagged]