Thanks for sharing, I enjoy reading about the GC changes every release.
Ah okay, thanks for clarifying. Learned something new today.
How were you able to share this? Didn’t know TestFlight allowed you to do that. How do I give it back later?
Any invites that you could share without having to wait 3 weeks for the next round to go out?
Completely understandable, thanks.
Honestly not too aware with the title rules here, as I mostly just lurk. Thanks for clarifying on that. Love your work over the years btw, thanks for everything!
Yeah, I’d prefer that as well. Thanks for linking directly.
Session (https://getsession.org/) is also worth looking into. Recently our group moved from Signal to here. Anyone have experience to share here?
Session (https://getsession.org/) is also worth looking into. Recently our group moved from Signal to here.
Glad to see this release. Looking forward to making some pull requests on bugs. Can’t wait for the first beta. Huge kudos to the team and all contributors.
That’s how I interpreted it as well for running 32-bit apps on 64-bit Host.
Yep, Nim is a pleasure to work with too.
Apple has gimped PWA support for iOS. It’s support and lack of features is atrocious.
Almost the same boat here, as long as I could still push 144hz on both of my displays.
Same case for Nim, I really enjoy working with it.
I've heard and had similar experiences with imports, but nothing major. Right now I'm only working on a 2D side scroller for personal experience. Creating a TileSet, and either using Godot or the Tiled Map Editor and…
Godot is such a pleasure to work with too, compared to other engines I've used. It also depends on the type of game you're creating, but 2D has been a more pleasant experience in Godot vs Unity.
Easily the best platform I've used over the years. Excellent community, support, and toolings all around. Kudos to the team and all contributors.
Isn't this what the cxx project is aiming to do? https://github.com/dtolnay/cxx
Can't wait to play Runescape in the browser again.
Been using Nim for a few projects lately, absolutely love it.
Thanks for sharing, I enjoy reading about the GC changes every release.
Ah okay, thanks for clarifying. Learned something new today.
How were you able to share this? Didn’t know TestFlight allowed you to do that. How do I give it back later?
Any invites that you could share without having to wait 3 weeks for the next round to go out?
Completely understandable, thanks.
Honestly not too aware with the title rules here, as I mostly just lurk. Thanks for clarifying on that. Love your work over the years btw, thanks for everything!
Yeah, I’d prefer that as well. Thanks for linking directly.
Session (https://getsession.org/) is also worth looking into. Recently our group moved from Signal to here. Anyone have experience to share here?
Session (https://getsession.org/) is also worth looking into. Recently our group moved from Signal to here.
Glad to see this release. Looking forward to making some pull requests on bugs. Can’t wait for the first beta. Huge kudos to the team and all contributors.
That’s how I interpreted it as well for running 32-bit apps on 64-bit Host.
Yep, Nim is a pleasure to work with too.
Apple has gimped PWA support for iOS. It’s support and lack of features is atrocious.
Almost the same boat here, as long as I could still push 144hz on both of my displays.
Same case for Nim, I really enjoy working with it.
I've heard and had similar experiences with imports, but nothing major. Right now I'm only working on a 2D side scroller for personal experience. Creating a TileSet, and either using Godot or the Tiled Map Editor and…
Godot is such a pleasure to work with too, compared to other engines I've used. It also depends on the type of game you're creating, but 2D has been a more pleasant experience in Godot vs Unity.
Easily the best platform I've used over the years. Excellent community, support, and toolings all around. Kudos to the team and all contributors.
Isn't this what the cxx project is aiming to do? https://github.com/dtolnay/cxx
Can't wait to play Runescape in the browser again.
Been using Nim for a few projects lately, absolutely love it.