Brave does right?
Chicken and egg problem, no games worth porting because games look at the engine and are like "oh you can't do console? i'm out". Part of making godot an industry standard is first making sure it has industry standard…
Brave does right?
Chicken and egg problem, no games worth porting because games look at the engine and are like "oh you can't do console? i'm out". Part of making godot an industry standard is first making sure it has industry standard…