It's been a long time since I did anything in Maya, but if you mean keyframing, interpolation curves (possibly my most favourite thing in the world), drivers (second favourite), armature rigging, shape keys etc. etc.…
It's been a long time since I did anything in Maya, but if you mean keyframing, interpolation curves (possibly my most favourite thing in the world), drivers (second favourite), armature rigging, shape keys etc. etc.…