Just in case anyone is still reading this--I failed to point this out better (or rather, GitHub fails to make it clear that you can even provide them), but there's a prebuilt binary here:…
Thanks! I'll fix it ASAP. I saw ia32rtools when it was released (and was impressed, since x86 is so much more difficult than MIPS), but I haven't had a good chance to really look over how it works. But I think his…
I'm reasonably certain that the drawing routines are the same, apart from the translation to OpenGL. The author of the OpenGL translation showed up in this thread, actually: https://news.ycombinator.com/item?id=7700340
I'm glad you like it! I'm sorry that it's Windows-only; I would like to make it available for more OSes, but the pointer size issue is a real impediment, and Windows is least likely to be throwing away 32-bit support…
That source is very old and lacks the animation scripts that have made ep famous, as I described in the README. (In fact, there have been a number of different animation scripts over the years; I've been in contact with…
Hi, I'm the guy that wrote the decompiled version. I forgot to ask David Tristram whether he wanted a specific license applied to the ep part of what I released beyond the text for which he asked. The version of ep in…
Just in case anyone is still reading this--I failed to point this out better (or rather, GitHub fails to make it clear that you can even provide them), but there's a prebuilt binary here:…
Thanks! I'll fix it ASAP. I saw ia32rtools when it was released (and was impressed, since x86 is so much more difficult than MIPS), but I haven't had a good chance to really look over how it works. But I think his…
I'm reasonably certain that the drawing routines are the same, apart from the translation to OpenGL. The author of the OpenGL translation showed up in this thread, actually: https://news.ycombinator.com/item?id=7700340
I'm glad you like it! I'm sorry that it's Windows-only; I would like to make it available for more OSes, but the pointer size issue is a real impediment, and Windows is least likely to be throwing away 32-bit support…
That source is very old and lacks the animation scripts that have made ep famous, as I described in the README. (In fact, there have been a number of different animation scripts over the years; I've been in contact with…
Hi, I'm the guy that wrote the decompiled version. I forgot to ask David Tristram whether he wanted a specific license applied to the ep part of what I released beyond the text for which he asked. The version of ep in…