Good.
I agree on the "error messages are hard to follow". A lot of times when you have an error it doesn't clearly communicate "hey it should look like this" (something Rust does soooo well) and instead says something like…
Good.
I agree on the "error messages are hard to follow". A lot of times when you have an error it doesn't clearly communicate "hey it should look like this" (something Rust does soooo well) and instead says something like…