Exactly, same here !!
After all this engine race to mass adoption, I'd focus on, 1. Developing assets (textures, sprites, sounds). 2. Developing gameplay. 3. Developing game engine plugins. 4. Hire all of the above and profit (I'm at 2).…
Damn! I've been teaching myself unity3D for the last days, time to stop!
Exactly, same here !!
After all this engine race to mass adoption, I'd focus on, 1. Developing assets (textures, sprites, sounds). 2. Developing gameplay. 3. Developing game engine plugins. 4. Hire all of the above and profit (I'm at 2).…
Damn! I've been teaching myself unity3D for the last days, time to stop!