In CML/Hopac, async channels (buffers) are implemented in terms of sync channels - there is not async channel primitive built in. Synchronization is the essence of this model. When an operation is waiting on a matching…
Also, to compare with other languages: Async is similar to a Future (such as in Java), with the difference that Future produces a result once and caches it, whereas Async re-evaluates each time it is executed. It can be…
I'm an engineer at Jet and hopefully I'll be able to answer your question. The concurrency model within F# is based on continuations. The type Async<'a> = (('a -> unit) -> unit) - its a function which accepts a callback…
In CML/Hopac, async channels (buffers) are implemented in terms of sync channels - there is not async channel primitive built in. Synchronization is the essence of this model. When an operation is waiting on a matching…
Also, to compare with other languages: Async is similar to a Future (such as in Java), with the difference that Future produces a result once and caches it, whereas Async re-evaluates each time it is executed. It can be…
I'm an engineer at Jet and hopefully I'll be able to answer your question. The concurrency model within F# is based on continuations. The type Async<'a> = (('a -> unit) -> unit) - its a function which accepts a callback…