evanletz

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  1. Hey HN! This week I released Blunderless, a board vision trainer for chess. I’ve been playing nonstop lately, and too often I’m still making stupid mistakes like moving the only defender of my piece and leaving it…

  2. Hey HN, for those that have built something and released it to the public, what was your process for deciding what to charge? Did you pick the price based on data, competitors, users, a hunch? What if your product is…