felipellrocha
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https://github.com/felipellrocha/bigbangrs I built a GPU “big bang” particle sim in Rust (wgpu) over a 2-day sprint I’ve spent a lot of time working on web engines, but had never really touched modern GPU compute…
- Show HN: Mark of the Deep – An in-depth web experience (markofthedeep.gg)
- Exploring garbage collection in V8 with WebGL (whenderson.dev)
- A bunch of corgis rendered using WebGL (corgibutt.com)
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Share your information if you are looking for work. Please use this format: Idea: Deck: Traction: Email: Location:
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The process of publishing a textbook seems grueling to say the least. What were some unexpected difficulties you faced going through that process and how did you solve these issues?
- Show HN: Food Science Recipes – Give it the ingredients, out comes the recipes (foodscience.recipes)
- Modeling Life Outcomes with Stochastic Methods (tmarkovich.github.io)
- Show HN: Pensieve. A Dev Environment for Kubernetes (github.com)
- Brex – 2018 State of Startup Spend Report (brex.com)
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Hey, HN. Having been in the industry I've seen people talk about abstraction in different forms, and displaying different sets of priorities for different properties of abstraction. I was looking to find a list of…
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Share your information if you are looking for help on your side project. Please use this format: Location: Remote: Technologies: Résumé/CV: Email: Readers: please only email these addresses to discuss work opportunities.
- Racket, a programming-language programming language (racket-lang.org)
- Neural networks and deep learning (neuralnetworksanddeeplearning.com)
- Garbage collector friendly code in JavaScript (buildnewgames.com)
- Cypress: Testing, the way it should be (cypress.io)
- What the NRA Can Teach Us About Voter Empowerment (medium.com)
- Lessons from 2016 and what's ahead (brigade.news)
- BigQuery – one store to rule them all – Brigade Engineering (brigade.engineering)
- Rewriting Import-JS in JavaScript (brigade.engineering)