Very few. https://steamdb.info/instantsearch/?refinementList%5Btechnol... Distant Worlds 2 looks to be the biggest.
Not entirely true. For a long time Godot has had Engine.get_physics_interpolation_fraction, which permits smooth interpolation of visual bodies ticking at render rate while their physics bodies tick at the physics rate…
It's a sample from the book. First two chapters of thirty-eight.
Very few. https://steamdb.info/instantsearch/?refinementList%5Btechnol... Distant Worlds 2 looks to be the biggest.
Not entirely true. For a long time Godot has had Engine.get_physics_interpolation_fraction, which permits smooth interpolation of visual bodies ticking at render rate while their physics bodies tick at the physics rate…
It's a sample from the book. First two chapters of thirty-eight.