and still there is no generator that creates efficient and partialy streamed readers/writers for high performance protocols or resource constraint environments (as less pre allocations as possible, zero copy…
Any other lib that also generates Encoder/Writer code?
Why should i ever need to drop a heavy object for only getting a size? Not in C++ and also not in Rust, the diffent thread idea is just creativ stupidity, sorry
Missing github feature: activity chart on the forks page to see easily who is working on the code - not just collecting
Question is: How far will you go, fully playable level?
The available fpga hardware is just not able to compete with the sheer hardware power (ghz,ram,gates) of a todays gpu - but i would agree on smaller problems
No it will not outperform your GPU for rendering, that is already a specialized hardware
Much more efficient (some 0.x watts) and faster - but not very easy to develop and even harder to deploy :) and you will get in trouble with the amount of code(needed gates) for porting nowerdays doom
IT IS DOOM
Is there any 5.25 or 3.5 floppy drive hardware remake project out there for reading/writing floppies without using ancient hardware?
and still there is no generator that creates efficient and partialy streamed readers/writers for high performance protocols or resource constraint environments (as less pre allocations as possible, zero copy…
Any other lib that also generates Encoder/Writer code?
Why should i ever need to drop a heavy object for only getting a size? Not in C++ and also not in Rust, the diffent thread idea is just creativ stupidity, sorry
Missing github feature: activity chart on the forks page to see easily who is working on the code - not just collecting
Question is: How far will you go, fully playable level?
The available fpga hardware is just not able to compete with the sheer hardware power (ghz,ram,gates) of a todays gpu - but i would agree on smaller problems
No it will not outperform your GPU for rendering, that is already a specialized hardware
Much more efficient (some 0.x watts) and faster - but not very easy to develop and even harder to deploy :) and you will get in trouble with the amount of code(needed gates) for porting nowerdays doom
IT IS DOOM
Is there any 5.25 or 3.5 floppy drive hardware remake project out there for reading/writing floppies without using ancient hardware?