Cool! I've made something simpler yet similar way back (hit "refresh" after the initial load, sorry for that bug): http://sinelaw.github.io/jammed/src/ In my simulation each car has a "personality", which affects lane…
Cool! I've made something simpler yet similar way back (hit "refresh" after the initial load, sorry for that bug): http://sinelaw.github.io/jammed/src/ In my simulation each car has a "personality", which affects lane…