Then you use a different reuse strategy, like composition. The language is not ideal in this regard, certainly.
You can just do both, though. Use interfaces for polymorphism, to define the interactions between your objects -- and then, if you want, use inheritance as one possible strategy for code reuse.
I guess it's a little strange that they haven't tried to put IE on the Xbox--but I'm glad they haven't. The whole reason I have a game console is to have an appliance that is dedicated to video games. I have plenty of…
I believe Live Mesh has an OS X client now. I tried it (on both OS X and Windows), and while it has most of same basic functionality as Dropbox, I found the interface off-putting.
Then you use a different reuse strategy, like composition. The language is not ideal in this regard, certainly.
You can just do both, though. Use interfaces for polymorphism, to define the interactions between your objects -- and then, if you want, use inheritance as one possible strategy for code reuse.
I guess it's a little strange that they haven't tried to put IE on the Xbox--but I'm glad they haven't. The whole reason I have a game console is to have an appliance that is dedicated to video games. I have plenty of…
I believe Live Mesh has an OS X client now. I tried it (on both OS X and Windows), and while it has most of same basic functionality as Dropbox, I found the interface off-putting.