An additional resource on rasterisation, using the scan conversion technique: https://kristoffer-dyrkorn.github.io/scanline-rasterizer/
Great writeup! Here is the result of my take on the same process - but translating to JavaScript instead so the simulator runs in the browser. I later added the high fidelity flight dynamics model by translating C code.…
Here is an article that goes through triangle rasterizing in detail, with explainations of subpixel precision - along with animations that show the quality improvement.…
An additional resource on rasterisation, using the scan conversion technique: https://kristoffer-dyrkorn.github.io/scanline-rasterizer/
Great writeup! Here is the result of my take on the same process - but translating to JavaScript instead so the simulator runs in the browser. I later added the high fidelity flight dynamics model by translating C code.…
Here is an article that goes through triangle rasterizing in detail, with explainations of subpixel precision - along with animations that show the quality improvement.…