grot

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Karma
167
Created
September 20, 2011 (14y ago)
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0
  1. Here are my constraints - <16 hours time from start to finish - the game will be simple -- probably one mechanic, -- no physics beyond simple harmonic motion, -- 2d -- definitely not more complicated than "bubble…

  2. A crash course in prolog (howiprovedit.com)

    annotated links to learning prolog.

  3. Gamification is already here (howiprovedit.com)
  4. In which Bertrand Russell advises a four hour work day.