habedi0
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The web version of the emulator: https://pixel-clover.github.io/ocelot/ Project repo og GitHub: https://github.com/pixel-clover/ocelot
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The title more or less says it all. The SKILL.md file is here: https://github.com/habedi/dotfiles/blob/main/skills/slopify/...
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Hi, I've made a Dis virtual machine and Limbo programming language compiler (called RiceVM) in Rust. It can run Dis bytecode (for example, Inferno OS applications), compile Limbo programs, and includes a fairly complete…
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Hi, I've made an early version of a physical design advisor (called Vizier) for DuckDB. It can analyze a collection of queries (using a set of heuristics) and recommend changes to the physical design/layout of the…
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Hi, I've made an early version of a Sega Genesis/Mega Drive emulator written in Zig and C. At the moment, it's far from finished (for example, sound fidelity isn't very good right now), but it boots some games with good…
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Hi, I've made a Motorola 68000 chip emulator in C11 (called Rocket 68) as a portable C library that can easily be integrated into larger projects. If you want to know more about the project, additional information is…
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Hi everyone, I've made an early version of a Datalog engine (called Zodd) in Zig. Datalog is a logic query language. It's not as well-known as SQL, but it has its own use cases. If you're interested to know more about…
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Hi everyone, I've made an open-source tool (called Omni-NLI) for natural language inference. It can use different models to check if a piece of text (called a premise) supports another piece of text (a hypothesis). The…
- Show HN: A simple PS1 memory card editor (pixel-clover.github.io)
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I've made a small property-based testing framework for Zig named Minish. Property-based testing is a way of testing software by defining properties that should always hold true. Given the amount of code being generated…
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Hi everyone, I've made an early version of a new graph data science and analytics library for Python named PyGraphina. It's written in Rust and at the moment includes implementations for a large collection of popular…
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Hi everyone, I've made an early version of ZigFormer, a small LLM implemented in Zig with no dependencies on external ML frameworks like PyTorch or JAX. ZigFormer is modelled after a textbook LLM (like GPT-2 from…
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I've created a DuckDB extension that allows you to work with Kaggle datasets directly inside DuckDB. It's called Gaggle and is implemented in Rust. It's not published on DuckDB's community extensions repository yet, but…
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I made an early version of a sorted collection library for Zig. Sorted collections are data structures that maintain the data in sorted order. Examples of these data structures are `java.util.TreeMap` in Java and…
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I've been building Binharic, an open-source AI coding assistant that runs in the terminal. It's written in TypeScript and uses the AI SDK from Vercel for its agentic logic, including tool use and workflow management. It…
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Hi everyone, I've made a new experimental Lisp dialect (named "Element 0"). It comes with an interpreter written in Zig and a small standard library. The project is open source, and feedback is welcome. Project's GitHub…
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Hi everyone, I've made an open-source server in Python (called Omni-LPR) that exposes automatic license plate recognition (or ALPR) as a toolbox for LLMs and AI agents. It can also be used as a standalone microservice.…
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Hi everyone, I've made an open-source library for fast spatial search in Rust. It's called Spart, and it currently provides the following features: - Five tree implementations: Quadtree, Octree, Kd-tree, R-tree, and…
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Hi everyone, I've made an open-source library for using design by contract (DbC) principles in the Zig programming language. It's called Zig-DbC, and it currently provides the following features: - A simple API to…