I've also seen similar recently at my place of work with LLM linting. Lots of hard to spot bugs in old very critical code have been caught. I remember seeing similar kinds of impacts back when linting or sanitizers were…
You could ask someone a math question, and they can write an equation down, and the equation can be mathematically sound, but it still not be the right form of the equation, or even relate to the question correctly at…
Humans are fallible, so we review the code. They "hallucinate" and produce mistakes and go in the wrong direction. We evolved an entire discipline around processes, tools, reviews etc. to help remedy (not solve!) this.…
On the other hand, given there is prior art in Elfeed, why wouldn't it rapidly converge on feature parity?
One of the games they are also going after is Detroit: Become Human, and they have gone after things like GTA in the past. Just because they claim they are going after things for those reasons doesn't mean that's…
The anti-social 10x developer is more often than not the anti-social 1x developer that makes everyone else move at 0.1x or worse. Not that I directly blame them for it - there is far too much focus on the individual…
I've also seen similar recently at my place of work with LLM linting. Lots of hard to spot bugs in old very critical code have been caught. I remember seeing similar kinds of impacts back when linting or sanitizers were…
You could ask someone a math question, and they can write an equation down, and the equation can be mathematically sound, but it still not be the right form of the equation, or even relate to the question correctly at…
Humans are fallible, so we review the code. They "hallucinate" and produce mistakes and go in the wrong direction. We evolved an entire discipline around processes, tools, reviews etc. to help remedy (not solve!) this.…
On the other hand, given there is prior art in Elfeed, why wouldn't it rapidly converge on feature parity?
One of the games they are also going after is Detroit: Become Human, and they have gone after things like GTA in the past. Just because they claim they are going after things for those reasons doesn't mean that's…
The anti-social 10x developer is more often than not the anti-social 1x developer that makes everyone else move at 0.1x or worse. Not that I directly blame them for it - there is far too much focus on the individual…