hermet

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  1. Hi HN. We’ve just released ThorVG 1.0, which marks a maturity milestone for the engine. Earlier versions focused on feature growth; this release emphasizes stability, backend parity, and consistent rendering behavior…

  2. I’ve built a demo app to showcase the performance of the ThorVG engine. Key features: - Each enemy consists of 86 particles, with up to ~300 enemies on screen. - Full-size (2K) subtle halo glow background bitmap image…

  3. I happened to come across the following page recently: https://rive.app/blog/rive-as-a-lottie-alternative I found it interesting that Rive officially compared itself to Lottie based on fairly recent information.…