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- Show HN: Hathora Models – Voice Model Marketplace (models.hathora.dev)
Hey HN, this is Harsh from Hathora. We started as a game server hosting company and are launching a new offering today centered around voice models, leveraging our existing platform that runs game servers. We hope to…
- Scaling Hathora to 1M CCU with Frost Giant (blog.hathora.dev)
- Show HN: Building an infinitely scalable multiplayer game (bullet-mania.netlify.app)
I cofounded Hathora (https://hathora.dev/) last year and we've been working on making it easier for smaller teams and individual developers to build scalable multiplayer games. We think the serverless model is the…
- Hathora raises $7.6M to democratize multiplayer game development (venturebeat.com)
- Hathora raises $7.6M to power game server hosting (blog.hathora.dev)
- Multiplayer game demo in Phaser, Unity, and Bevy (github.com)
- Hathora: Serverless cloud platform for multiplayer games (hathora.dev)
- Scalable WebSocket Architecture (blog.hathora.dev)
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This tutorial features a fully authoritative server using arcade-physics[0] for physics and collision detection. It uses Phaser for the frontend and Hathora for the backend/multiplayer. The full code is available on…
- Cloud Provider Latency Comparison (blog.hathora.dev)
- Modern cloud for multiplayer games (blog.hathora.dev)
- P2P vs. client-server for multiplayer games (blog.hathora.dev)
- Hathora: Multiplayer Made Easy (blog.hathora.dev)
- Show HN: Hathora – Multiplayer Game Development Made Easy (docs.hathora.dev)
Hi HN, this is Harsh, I am the developer behind Hathora. I tried making a simple multiplayer game a few years ago and, as someone with software engineering experience but no gamedev experience, I found it to be very…