Eh, yes, VRML was a standard, but it was a standard that enabled you to make very static little objects that could be rendered in an external viewer, not exactly 'The Metaverse'. WebGL is probably VRML's logical…
Eh, yes, VRML was a standard, but it was a standard that enabled you to make very static little objects that could be rendered in an external viewer, not exactly 'The Metaverse'. WebGL is probably VRML's logical…