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- Show HN: Claude Code HUD for VS Code (github.com)
I've made a little HUD[0] for running Claude Code via a VS Code plugin. It's still a "text adventure" but now you can tell what's going on a bit better (screenshot in linked GitHub repository). Feedback appreciated! [0]…
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We often hear how the games industry is bigger in terms of $ than film & music put together. But looking around it's still less universal than e.g. TV (±"everyone" watches TV but not everyone plays video games). How…
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Until windows XP and Mac OS X mainstream OSs (windows 3.x/9x, classic Mac, maybe you can even consider amiga at a stretch) didn’t have memory protection, were (even more) insecure, unstable, crashes and freezes happened…
- Rami Ismail responds to critic of work-life balance in game industry (venturebeat.com)
- ‘I’ve never felt more isolated': the empty side of success (businessinsider.co.id)
- A bad job is harder on your mental health than unemployment (mashable.com)
- Donkey Kong and Me: Working at Atari in 1982 (dadhacker.com)
- I was the first software evangelist (erasmatazz.com)
- I Am Not My Job: Why I Left New York City (lunalunamag.com)
- With the luster of social games gone, what now? (gamasutra.com)
- An open source IDE for haxe, written in haxe (indiegogo.com)
- A free ebook about the making of r-type for the zx spectrum (bizzley.imbahost.com)
- How Blizzard North channeled chaos to design the original Diablo (venturebeat.com)
- Valve's flat structure leads to cliques, say ex-employee (gamesindustry.biz)
- What if Google bought Detroit? (brandonhtomlin.blogspot.co.uk)
- How much does it cost to start selling your indie games? (blog.tametick.com)
- Amber Waves of Green (gq.com)
- On the Importance of Quantity (pocketnext.com)
- Why Bundles and Steam Sales Aren't Good for Most Indies (dinofarmgames.com)
- The Hardest Game. For Adults. (jeff-vogel.blogspot.com)
- Show HN: My First Commercial Game Is Now Online (cardinalquest.com)
- Third Humble Indie Bundle Coming Later Today (indiegames.com)