I second Vivaldi. The people I know who tried it never went back.
there's many other browsers which simply don't have their own engine. For my taste, Vivaldi is the best choice for power users.
how is this not common sense
This right here. Rust is a low-level language hat makes a whole dimension of implicit knowledge explicit. This is a very good thing, but if you are a programmer that is used to "copy paste, and then it works". You will…
thanks a lot, that makes much more sense now! I'm just so used to "rage culture" and uninformed complaining that I tend to overreact.
I did read the beginning of the article and I wasn't too impressed. So I went through the comments, looking for bits of wisdom that might hint reading the whole article was worth it. Still, I wasn't impressed.
The problem is that content-creation has become prohibitively laborious and expensive. Don't even think about creating a Battlefield level (or similar levels) without having a team of people working on it. 3D models…
Reading all of it is a big ask for a blog post that is this long
> I'm not sure where they got that idea from. Maybe they've been reading propaganda. Maybe they fell prey to some confident asshole, and convinced themselves that Rust was the answer to their problems. That's a very…
I second Vivaldi. The people I know who tried it never went back.
there's many other browsers which simply don't have their own engine. For my taste, Vivaldi is the best choice for power users.
how is this not common sense
This right here. Rust is a low-level language hat makes a whole dimension of implicit knowledge explicit. This is a very good thing, but if you are a programmer that is used to "copy paste, and then it works". You will…
thanks a lot, that makes much more sense now! I'm just so used to "rage culture" and uninformed complaining that I tend to overreact.
I did read the beginning of the article and I wasn't too impressed. So I went through the comments, looking for bits of wisdom that might hint reading the whole article was worth it. Still, I wasn't impressed.
The problem is that content-creation has become prohibitively laborious and expensive. Don't even think about creating a Battlefield level (or similar levels) without having a team of people working on it. 3D models…
Reading all of it is a big ask for a blog post that is this long
> I'm not sure where they got that idea from. Maybe they've been reading propaganda. Maybe they fell prey to some confident asshole, and convinced themselves that Rust was the answer to their problems. That's a very…