immortalxgr
No user record in our sample, but immortalxgr has activity below (stories or comments). Likely we have partial data — the full bulk-load will fill profiles in.
No user record in our sample, but immortalxgr has activity below (stories or comments). Likely we have partial data — the full bulk-load will fill profiles in.
For openness and simplicity look no further. LOVR is written in C with a hand-built Vulkan engine, and you script your games/apps in Lua. It's that simple. No app-stores, no subscriptions, no web technologies/browsers.…
I've been using it for a couple years now and I can't stress enough how easily you can get started for VR, especially compared to "full" engines. And it might be tailored for VR but it's absolutely fine for general…