io_eric
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I’ve been spending the last few months building Coi, a type-safe language that compiles to WebAssembly. The initial goal was just a fast, reactive web language, but as I refine the core, I’ve started mapping out how to…
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Hey HN, I'm building Coi, a component-based language that compiles to WASM, JS, CSS and HTML with O(1) reactivity (no virtual DOM). I just shipped a built-in package manager, but the interesting part wasn't the…
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I usually build web games in C++, but using Emscripten always felt like overkill for what I was doing. I don't need full POSIX emulation or a massive standard library just to render some stuff to a canvas and handle…
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Hi HN, I’ve been working on Coi, a component-based language designed to make writing high-performance WebAssembly apps feel like writing modern web components. The Concept: Coi transpiles to C++ and uses a custom…