the duration of the animation is configurable via flipDurationMs (can also be set to zero). I don't notice any issue with ffx on my machine. the library lets svelte animate almost everything. pls create an issue with…
You can control the duration of the animation via the `flipDurationMs` option or turn the animation off. It is also possible to drop to the new position before the animation finished (but after it started).
This is a REPL only issue. It works "in reality". It will be looked at: https://github.com/isaacHagoel/svelte-dnd-action/issues/216
the duration of the animation is configurable via flipDurationMs (can also be set to zero). I don't notice any issue with ffx on my machine. the library lets svelte animate almost everything. pls create an issue with…
You can control the duration of the animation via the `flipDurationMs` option or turn the animation off. It is also possible to drop to the new position before the animation finished (but after it started).
This is a REPL only issue. It works "in reality". It will be looked at: https://github.com/isaacHagoel/svelte-dnd-action/issues/216