Let's assume that this project merely clones the game mechanics and uses scans of its artwork, and all it does is providing a software version of the game, available at no cost. With those assumptions in mind, would it…
I could not find any link to github/download/trials... any ideas of how can I try this language? or is this just vaporware?
how come nobody has mentioned pinboard.in ?
Missing Theo de Raadt as well.
Thanks for mentioning this and calling him out.
No, he doesn't. Any of those alternatives you mention (apprenticeship, etc.) require someone senior to you overseeing your tasks/progress. That someone can be a colleague, boss, CS teacher, etc. It's up to the entity…
This indeed should not be news. It's OK for you as a developer (even a professional one) to not know about this. You can learn it from your colleagues, debugging poor performance situations like this, etc. But it's not…
Let's assume that this project merely clones the game mechanics and uses scans of its artwork, and all it does is providing a software version of the game, available at no cost. With those assumptions in mind, would it…
I could not find any link to github/download/trials... any ideas of how can I try this language? or is this just vaporware?
how come nobody has mentioned pinboard.in ?
Missing Theo de Raadt as well.
Thanks for mentioning this and calling him out.
No, he doesn't. Any of those alternatives you mention (apprenticeship, etc.) require someone senior to you overseeing your tasks/progress. That someone can be a colleague, boss, CS teacher, etc. It's up to the entity…
This indeed should not be news. It's OK for you as a developer (even a professional one) to not know about this. You can learn it from your colleagues, debugging poor performance situations like this, etc. But it's not…