Pretty cool that Gaussian Splatting is included in Blender. It always amazes me how many (sometimes pretty hidden) features Blender provides while still being rather a lean piece of software. I believe though that…
I am working on a Rust-based ext4 driver. The idea is that it can be re-used as a FUSE-based driver as well as (Windows) kernel driver (eventually). Most of the essential features are implemented so far, but some…
Pretty cool that Gaussian Splatting is included in Blender. It always amazes me how many (sometimes pretty hidden) features Blender provides while still being rather a lean piece of software. I believe though that…
I am working on a Rust-based ext4 driver. The idea is that it can be re-used as a FUSE-based driver as well as (Windows) kernel driver (eventually). Most of the essential features are implemented so far, but some…