I'm not here to pick a side. I'm sure all of us can be more friendly to each other. However, I'm a bit curious about when you say > Suggesting that someone pours over documentation (and laughably source code) to explain…
One thing not mentioned by other replies is that the discussion around the story of Last of Us got very polarized when the second game dropped. There was a very loud opposition from part of the fanbase to certain plot…
In English https://www.presidentti.fi/en/press-release/joint-statement-...
Having followed the language for quite a while, including some of the controversies, I think there's two things you need to be mindful of: 1. The language version starts with 0, i.e. it is being clearly communicated…
I've always been bothered by the (sometimes massive amount of) hate that I see in the internet towards agile. The experiences from other developers always seem a bit off, like something is not right. I think your point…
> under Bayesian reasoning a lot of “fallacies” like sunk cost, slippery slope, etc. are actually powerful heuristics for EV optimization. Can you elaborate on that? This really piqued my interest. I feel like logic is…
I'm not here to pick a side. I'm sure all of us can be more friendly to each other. However, I'm a bit curious about when you say > Suggesting that someone pours over documentation (and laughably source code) to explain…
One thing not mentioned by other replies is that the discussion around the story of Last of Us got very polarized when the second game dropped. There was a very loud opposition from part of the fanbase to certain plot…
In English https://www.presidentti.fi/en/press-release/joint-statement-...
Having followed the language for quite a while, including some of the controversies, I think there's two things you need to be mindful of: 1. The language version starts with 0, i.e. it is being clearly communicated…
I've always been bothered by the (sometimes massive amount of) hate that I see in the internet towards agile. The experiences from other developers always seem a bit off, like something is not right. I think your point…
> under Bayesian reasoning a lot of “fallacies” like sunk cost, slippery slope, etc. are actually powerful heuristics for EV optimization. Can you elaborate on that? This really piqued my interest. I feel like logic is…