The sequel also makes a good read. The human angle might be slightly overplayed, but it hits the Crichton style quite well with computer analysis, foreshadowing and the tech dread. Of the later works, Dragon Teeth…
They are both great books. And both have relevant points for current times. Death Ship has quite interesting analogies to the upcoming (vaccination) passports and resulting society structures and failures. And Sierra…
A mediocre rim brake is much more useful than a shitty entry level disc brake. Even worse if it is a mechanical disc brake which should be forbidden.
The single most important thing is having great brakes. After that a decent enough fit from geometry to your body while not being massively overweight (the bike).
The article seems to not talk about the difference between game designers and game developers which seem quite relevant in this context. It is even explictly naming "developers" in companies but using it wrong in…
I am not sure that holds up at least in the German market, most boardgames are what most other industries would consider failures with maybe 2000 copies sold and hardly breaking even if you would consider all the hours…
You haven't been at many game designer conventions, where a lot of 'household-invented' games are deriatives of Risk, Monopoly, Chess, Game of Life and current mechanism of the year. They are still bad though.
Not a crypto expert, how easy/hard it is with this (or other techniques) at the moment to generate a random file which matches a given SHA1 hash? Can have totally random bits lets say.
There are project references and build mode, so 1 compiler for a monorepo also works.
There is Nu which runs on top of the Objective-C runtime: https://programming-nu.github.io/ Relative easy to read code and has actually been used with some iOS games.
How mod-able is it?
The sequel also makes a good read. The human angle might be slightly overplayed, but it hits the Crichton style quite well with computer analysis, foreshadowing and the tech dread. Of the later works, Dragon Teeth…
They are both great books. And both have relevant points for current times. Death Ship has quite interesting analogies to the upcoming (vaccination) passports and resulting society structures and failures. And Sierra…
A mediocre rim brake is much more useful than a shitty entry level disc brake. Even worse if it is a mechanical disc brake which should be forbidden.
The single most important thing is having great brakes. After that a decent enough fit from geometry to your body while not being massively overweight (the bike).
The article seems to not talk about the difference between game designers and game developers which seem quite relevant in this context. It is even explictly naming "developers" in companies but using it wrong in…
I am not sure that holds up at least in the German market, most boardgames are what most other industries would consider failures with maybe 2000 copies sold and hardly breaking even if you would consider all the hours…
You haven't been at many game designer conventions, where a lot of 'household-invented' games are deriatives of Risk, Monopoly, Chess, Game of Life and current mechanism of the year. They are still bad though.
Not a crypto expert, how easy/hard it is with this (or other techniques) at the moment to generate a random file which matches a given SHA1 hash? Can have totally random bits lets say.
There are project references and build mode, so 1 compiler for a monorepo also works.
There is Nu which runs on top of the Objective-C runtime: https://programming-nu.github.io/ Relative easy to read code and has actually been used with some iOS games.
How mod-able is it?