Wow, didn't know this one (just added to my lecture notes!) thanks
"Just getting started", I feel the same with the guitar. Been playing since I was 12, 40 years on with quite a few breaks still love it and having fun will never be a pro! I work with loads of great artists, I really…
Most likely a combination of asciinema https://asciinema.org/ and https://github.com/cirocosta/asciinema-edit (You can do it by hand as well, but the tools are easier). Use the Quantize and speed options
Have a look at OpenImageIO it may help. The otool can do lots, and if not you may be able to use the API's (C++ or Python) https://openimageio.readthedocs.io/en/latest/
One thing that may be nice is a pager mode. If you feed into more or less with a pipe you loose the syntax highlight.
This is going to be useful for many things in my teaching. I've just got my students to install Rich / textual for my python coding course as I've featured it as one of my Modules of the week.…
I've watched several that i've thought have been written by AI / GPT.
wow, this is amazing, I wonder if std::make_unique<audio> would be better as it aligns the bytes as well ;-)
SeExpr is great and used a lot in animation / shader development in things like Renderman from Pixar, it was great to see it in Krita https://wdas.github.io/SeExpr/
If you like SciFi this is a good take on that question. The Doors of Eden by Adrian Tchaikovsky https://www.goodreads.com/en/book/show/48643567-the-doors-of...
Years ago we took one of the happy birthday tune cards and connected it to the floppy drive hinge on a PC, the developer was convinced we had installed a TSR program to play it every time he inserted a floppy, not…
This is a massive part of the Pink Floyd (Dave Gilmour) sound, he use the RA-200's https://www.gilmourish.com/?page_id=83
The chaos I'm getting with vcpkg at present seems to say not! I love the idea of vcpkg and it used to make life so much easier as I gave my students a list of packages to install for their homework and all was fine.…
I put private : myclass(const &myclass )=delete; Just to be safe :-)
I recommend this book to my students, Bob writes so well. His crafting interpreters book https://craftinginterpreters.com/ is also brilliant, I wish I could write so well.
I teach students who write code for VFX software, Simulations and Games so it is a "creative endeavour" :-)
I always give my students these to read when I teach design patterns :-) https://realtimecollisiondetection.net/blog/?p=44 http://realtimecollisiondetection.net/blog/?p=81 "The “Design Patterns” book is one of the worst…
It's a schema specification with various plugins. I guess it will mainly be about the geo specification for models (and perhaps ignore the shaders etc). Documentation is hard to come by, you basically have to look at…
Interesting they show support for USD(Z) in the example. USD will be the standard for most VFX houses and make tooling for various web based systems so much easier.
I use the terminal and the touch command all the time to create empty files before adding them to a project (for example touch include/MyClass.h src/MyClass.cpp )
I guess they mean python2 1/2 == 0 python3 1/2 == 0.5 (threw me the first time when I moved as I use this to demonstrate the differences in integer devision in C based languages).
This is really nice, I teach intrinsics to my MSc students so will add this to their reading list. This is a recent set of notes I gave them showing how to go from simple CPU only to Threaded SIMD + OpenGL…
I think one of the main issues for Big studios is the whole pipeline is based around Maya / Houdini and it is easy to get artists who know these tools. It's hard to switch and takes time (see how many studios are still…
First initial test (after 3hrs to update everything!) I can't create an OpenGL Core 4.1 Context with SDL2 Oh well it's late now will investigate more in the morning.
Looking forward to testing my OpenGL lecture code on this, it works under Windows and Linux natively so working on WSL will be a major bonus for me :-)
Wow, didn't know this one (just added to my lecture notes!) thanks
"Just getting started", I feel the same with the guitar. Been playing since I was 12, 40 years on with quite a few breaks still love it and having fun will never be a pro! I work with loads of great artists, I really…
Most likely a combination of asciinema https://asciinema.org/ and https://github.com/cirocosta/asciinema-edit (You can do it by hand as well, but the tools are easier). Use the Quantize and speed options
Have a look at OpenImageIO it may help. The otool can do lots, and if not you may be able to use the API's (C++ or Python) https://openimageio.readthedocs.io/en/latest/
One thing that may be nice is a pager mode. If you feed into more or less with a pipe you loose the syntax highlight.
This is going to be useful for many things in my teaching. I've just got my students to install Rich / textual for my python coding course as I've featured it as one of my Modules of the week.…
I've watched several that i've thought have been written by AI / GPT.
wow, this is amazing, I wonder if std::make_unique<audio> would be better as it aligns the bytes as well ;-)
SeExpr is great and used a lot in animation / shader development in things like Renderman from Pixar, it was great to see it in Krita https://wdas.github.io/SeExpr/
If you like SciFi this is a good take on that question. The Doors of Eden by Adrian Tchaikovsky https://www.goodreads.com/en/book/show/48643567-the-doors-of...
Years ago we took one of the happy birthday tune cards and connected it to the floppy drive hinge on a PC, the developer was convinced we had installed a TSR program to play it every time he inserted a floppy, not…
This is a massive part of the Pink Floyd (Dave Gilmour) sound, he use the RA-200's https://www.gilmourish.com/?page_id=83
The chaos I'm getting with vcpkg at present seems to say not! I love the idea of vcpkg and it used to make life so much easier as I gave my students a list of packages to install for their homework and all was fine.…
I put private : myclass(const &myclass )=delete; Just to be safe :-)
I recommend this book to my students, Bob writes so well. His crafting interpreters book https://craftinginterpreters.com/ is also brilliant, I wish I could write so well.
I teach students who write code for VFX software, Simulations and Games so it is a "creative endeavour" :-)
I always give my students these to read when I teach design patterns :-) https://realtimecollisiondetection.net/blog/?p=44 http://realtimecollisiondetection.net/blog/?p=81 "The “Design Patterns” book is one of the worst…
It's a schema specification with various plugins. I guess it will mainly be about the geo specification for models (and perhaps ignore the shaders etc). Documentation is hard to come by, you basically have to look at…
Interesting they show support for USD(Z) in the example. USD will be the standard for most VFX houses and make tooling for various web based systems so much easier.
I use the terminal and the touch command all the time to create empty files before adding them to a project (for example touch include/MyClass.h src/MyClass.cpp )
I guess they mean python2 1/2 == 0 python3 1/2 == 0.5 (threw me the first time when I moved as I use this to demonstrate the differences in integer devision in C based languages).
This is really nice, I teach intrinsics to my MSc students so will add this to their reading list. This is a recent set of notes I gave them showing how to go from simple CPU only to Threaded SIMD + OpenGL…
I think one of the main issues for Big studios is the whole pipeline is based around Maya / Houdini and it is easy to get artists who know these tools. It's hard to switch and takes time (see how many studios are still…
First initial test (after 3hrs to update everything!) I can't create an OpenGL Core 4.1 Context with SDL2 Oh well it's late now will investigate more in the morning.
Looking forward to testing my OpenGL lecture code on this, it works under Windows and Linux natively so working on WSL will be a major bonus for me :-)